ALGORITHM IS A FUNDAMENTAL CONCEPT IN COMPUTER SCIENCE
19.10.2023
International Scientific Journal "Science and Innovation". Series B. Volume 2 Issue 10
Shazadaev Farkhod Alimovich
Abstract. An algorithm is a clear sequence of actions aimed at achieving a goal or solving a problem.
The history of the development of algorithms has come a long way from intuitive understanding and spontaneous application to awareness of patterns and practical use in modern computers and computer systems.
"Algorithm" is a fundamental concept in computer science. An understanding of it is necessary for the effective use of computer technology to solve practical problems. An algorithm is an instruction to a performer (human or automatic) to perform a precisely defined sequence of actions aimed at achieving a given goal. An algorithm is a rule formulated in a certain language, indicating actions, the sequential execution of which leads from the initial data to the desired result. The meaning of the word algorithm is very similar to the meaning of the words recipe, process, method, method. However, any algorithm, unlike a recipe or method, necessarily has the following properties
Keywords: algorithm, history, use in modern computers, computer systems, application of computer technology.
References:
1. Bondarenko, S. A. Computer and laptop for children / [S. A. Bondarenko]. – Moscow: Eksmo, 2016. - 79 p.
2. Goryachev, A. V. Informatics. Computer science in games and tasks: workbook: 2nd grade: at 2 o’clock / [Goryachev A.V., Gorina K.I., Volkova T.O.]. – Moscow: Balass, Part 1. - 2016. - 64 p.
3. Goryachev, A. V. Informatics. Computer science in games and tasks: workbook: 2nd grade: at 2 o’clock / [Goryachev A.V., Gorina K.I., Volkova T.O.]. – Moscow: Balass, Part 2. - 2016. - 96 p.
4. Doctor Beat. Computer science for beginners: theory, practice, tests: 1st stage: for primary school students. – Moscow: Dragonfly, 2009. - 72, [3] p.: color. ill.
5. Doctor Beat. Computer science for beginners: theory, practice, tests: Level 2: for primary school students. – Moscow: Dragonfly, 2009. - 78, [3] p.: color. ill.
6. Zlatopolsky, D.M. Entertaining computer science: textbook / D.M. Zlatopolsky. - 4th ed. – Moscow: Knowledge Laboratory Laboratory, 2017. - 424 p.: ill.
7. Dzhumaev M.Use of Computer Software in Education of Students in Primary School and Preschool. www.biogenericpublishers.com.28.09.2021 AngilY.
8. Djumaev M. Mathematical regularity and development of creative thinking of students. Deutsche internationale Zeitschrift für zeitgenössische Wissenschaft /German International Journal of Modern Science. Edition: № 28/2022 (February) – 28th Passed in press in February 2022 №28 2022. 26-28 st.
9. Computer science for elementary school: in tables and diagrams: what a computer consists of. Working with files and algorithms. Windows programs and the Internet: [textbook] / author - comp.: V. V. Moskalenko; resp. ed. Oksana Morozova. – Rostov-on-Don: Phoenix, 2012. - 64 p.
10. Computer science: textbook for grade 2: at 2 hours / N. V. Matveeva, E. N. Chelak, N. K. Konopatova [etc.] - Moscow: Binom. Knowledge Laboratory, Part 1. - 2017. – 80 p.
![](images/google_scholar.png)
![](images/cyberleninka_logo.png)